![]() Unreal Script files in the Src folder is what the SDK uses as reference when you compile a mod. If you just need the source code files themselves, you can download this archive. Naturally, you need to have XCOM 2 WOTC SDK installed in order for this folder to exist. This folder contains the entirety of the game's Unreal Script source code. \steamapps\common\XCOM 2 War of the Chosen SDK\Development\Src \steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\ModsĪfter the mod is compiled, it is automatically copied from the SDK Mods Folder to Local Mods Folder. ![]() \steamapps\common\XCOM 2\XComGame\Mods Local Mods Folder for War of the Chosen When you compile a mod in the Modbuddy it will appear in this folder. \steamapps\common\XCOM 2 War of the Chosen SDK\XComGame\Mods \steamapps\workshop\content\268500 SDK Mods Folder \steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\TLE\LocalizationĮach mod contains its own localization in the \Localization\ subfolder of the mod's folder. \steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\DLC_3\Localization \steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\DLC_2\Localization \steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\DLC_1\Localization \steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\XCom_DLC_Day0\Localization Localization for War of the Chosen DLCs Resistance Warrior Pack Locales are: INT - International English.
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